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Elusive Self
2002
-
2017
... humming voices of two
las
s="hit">Masaai warriors. The installation...
Cross-Control
2001
-
2001
... feels like the
las
s="hit">master of a universe, at least as...
Alchemy
1990
-
1990
... 2 interactive
las
er discs under computer...
je suis (un readymade)
1990
-
1990
... of "free speech" in a
las
s="hit">mass media environment....
Can you see me now?
2003
-
2005
... based services and
las
s="hit">massive bandwidth into this... of Rotterdam. The
las
t words they hear are "Runner...
Day of the Figurines
2006
-
2006
... Adaptable Games,
las
s="hit">Massively Multiplayer Reaching... consortium led by B
las
t Theory, SICS - Swedish...
MIMI and the Illuminati
1992
-
2006
... Traditionally,
las
s="hit">masters of visual music, such as... All of these are c
las
sics of the recent research... of the plane, or en
dos
. Two CDs were featured in the...
Unformed Symbols: Another Side
2008
-
2008
.../Art/Exhibition%20guides/
las
s="hit">Masaki%20Fujihata%201.pdf)
His
las
s="hit">Mas
ter's Voice
2001
-
2001
HMV is a board game. The players can move semi-autonomous ball robots by making sounds. Form and gravity collude with voice, board and chance. Each ball listens to a certain pitch and starts to move if the right frequency was hummed or sung. The
AirBoard
1997
-
2001
... Custum paint by Kurasina
las
s="hit">Masataka ( Bonzai Paint) ...
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