Archive Search

  • Mark J. Stock's work is suffused with highly dynamic and detail rich imagery that is often indistinguishable whether it originated in the natural world or in a highly evolved virtual platform. Stock's process is algorithmically based; with his
  • Terrarium -
    TERRARIUM II net based installation explores in the physic space a ground with rocks and a topography where virtual serpents live. The space offers an immersive virtual reality networked environment which allows people to create and control
  • Fragments from The Impossible Flying Machine by ERASE C41: "My first sighting happened in 1967, on a trip from (A) to (B). It was a night flight and we had leveled off at our assigned altitude and were approximately 40 Km north of (A). We suddenly
  • ... " floating copyright natural sound records over vibrating floresta ” ... Integral 23 minutes flythrough sequence across sinthetic floresta, showers of particles and flat alpha plane fires. Floating XYZ coordinates axis and eventual camera deep
  • During his month-long residency at Townhouse Gallery, Cairo, Warren Neidich made a series of graphic, abstract musical scores, called graphic scores, that used images instead of notes, based upon found newspaper clippings and bits of text. This
  • Sophie Taeuber-Arp's Vanishing Lines Myriam Thyes, 2015, animation, HD video, 10:10, loop, stereo. Sound: Silvia Pachler. In what is, prima facie, a mesh of abstract lines, no few of the works that Sophie Taeuber-Arp completed between 1940 and 1942
  • How are you? -
    “How are you?” is a question that seems so simple as it is understood in the West, since it is no more than an introduction to language or a sign of recognition. We do not really answer. In Russia, you do not ask the question unless you want a full
  • Re-reading the News -
    Re-reading the News (2002) downloads the front page of newspapers as essentially raw data, enabling users to reformat it to their own specifications. The raw data appears in one browser window, reformatting occurs in a second. "Re-reading" sees the
  • Role Playing Egas (Moniz): Net. Art Project under a workshop at Centro Cultural de Belém in Lisbon (CCB 2005)Artist: Patrícia GouveiaComment:
  • D-G Cabine -
    An interactive video game imprisons or ejects players or their avatars in a cabin conceived in collaboration with the designer Vincent Torjman. This piece, the high point of the exhibition “Instrument Flying Rules” lays down the physical limitations