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  • Infections of a mental kind and the examination of the animalistic are the topics of the Zurich media art group ‹knowbotic research› in their most recent project ANIMAL INFECTED. The infection takes place subtly, for instance with an expres sion
  • Over more than two decades, Simon Penny has pursued the simultaneous development of Interactive Artworks and the design and construction of technologies for Embodied Interaction, utilising Machine Vision and Robotics technologies. This has involved
  • Nemo, the robotic fish, is swimming imperturbably in the screen, which is his fish tank as well. The robotic cat is sitting in front of the screen and he is watching it as he was looking at a real fish swimming in a real tank. Time to time he
  • Double Helix Swing -
    double helix swing is an installation which investigates the swarms of midges that can be found on the banks of lakes and other bodies of water. Swarms of midges are intriguing entities: without any apparent logic theyform at irregular intervals
  • comprises five video projections which atmospherically depict and re-interpret our habitat. In the exhibition space five projections are set up like a landscape. Each of these projections represents one aspect of the manifestation of nature as
  • Greenhouse Converter -
    The greenhouse converter is an apparatus for algae, water fleas and people. Water from a fountain, enriched with atmospheric gases, especially carbon dioxide, is pumped from beneath via an air supply into an aquarium. This feeds an algal culture
  • "The work series entitled netropolis is an exploration of the way global cities will develop in the future. Of similar magnitude to the impact of the industrial revolution in the late 19th century, it is now computer networks and the information
  • ... Fernfühler können auch spielen, da sie mit anderen Fernfühlern...
  • Visit-US (2005, 1 minute, digital animation) Visit-US explores the ways in which national border controls have been updated and expanded through the use of digital technology and electronic surveillance. The transition from an emphasis on physical
  • Visual Orchestra (2001, real-time interactive digital installation) Visual Orchestra is a real-time interactive digital installation piece that provides a platform for investigating the synthesis of musical rhythms with visual rhythms. The