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Proverbs
2011
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2011
As part of a public art commission, Olga Kisseleva installed a digital artwork in the patio of the Tulle mediathèque. "CrossWorlds Proverbs" is a composition of electronic tags based on proverbs on the subject of knowledge. The electronic tag is a
Urban Quick Response
2013
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2013
Commissioned by the National Centre for Contemporary Art (Russia), in partnership with The PRO ARTE Foundation (Russia), Urban Quick Response is a project by Olga Kisseleva, created in urban space, in collaboration with local researchers. The work,
Global Vulva
2009
The animation Global Vulva connects female figures and vulva symbols from different times, countries and cultures, while they morph into each other - the cultural meaning of the female genital becomes visible again. You'll see paleolithic
Roaming
2007
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2007
This experimentation starts from appropriation of small chips present inside those mobile phone charms that light up when a call comes in. In a panel, light is literally launched to the invisible radiation that comes from the mobiles and invades our
Technical Recreation
2014
Recreación Técnica es una serie que aborda la imagen como resultado de distintas fuentes de contenido: la experiencia propia a través de la memoria, los estados de pensamiento inconsciente y las múltiples otras formas en las cuales nuestro cerebro
Era: Fragments of an evolving Landscape
2015
Era: Fragments of an evolving LandscapeArtist: Carolina MontejoComment:
homes | Photography and New Media Art (Homes | version 2), ehibition at Lumenvisum Gallery, Hong Kong
2015
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2015
Tamas Waliczky | Homes Photography and New Media Art The exhibition through the means of photography and new media, presents the living space of the fishing village Tai O, with snapshots produced both with traditional techniques and with virtual
Rectilinear Displacement
2014
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2014
Rectilinear Displacement positions the viewer in an extended mechanical linear motion - of up to 40 metres - through an exhibition space. At the same time, the user is visually immersed in a virtual space that is projected on a spherical screen. The
15 Minutes of Biometric Fame
2011
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2011
15 Minutes of Biometric Fame not only highlights paradoxes associated with celebrity recognition within the entertainment industry and instant fame received through various Web 2.0 applications, but it playfully discredits the reliability of
VENOMENON
2015
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2018
Based on her continuous research on counterfactual thinking, media artist Elke Reinhuber explores how to present a narrative in a multi-linear manner by fragmenting and dissecting it for the audience. Venomenon was shot in stereo 3D, completely on
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