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Database of Provincial Life: Database
1997
-
2000
video
... The other two projects
are
Freud-Lissitzky Navigator and...
A-Positive
1997
-
1997
A-positive, a dialogical event created by Ed Bennett and myself, probes the delicate relationship between the human body and emerging new breeds of hybrid machines that incorporate biological elements and from these elements extract sensorial or
curlybot
1998
-
1999
curlybot is an toy that can record and playback physical motion. As one plays with it, it remembers how it has been moved and can replay that movement with all the intricacies of the original gesture; every pause, acceleration, and even the shaking
handSCAPE
1998
-
1999
... measuring application
are
as such as archeological... E is a vectorizing digital tape mea
sure
as an input device for...
ambientROOM
1996
-
1997
... allows users to be aw
are
of background bits using...
Dialogical Drawing
1994
... notices that sounds
are
in fact coming from the...
Emotional Traffic (e-traffic)
2005
... the world's emotions
are
the musical instruments. We... and Maurice Bena
you
n) play the maps of the emotions...
transBOARD
1996
-
1997
... internet or can be aw
are
of drawing activity through...
PingPongPlus
1997
-
1998
PingPongPlus is a digitally enhanced version of the classic ping-pong game. It is played with ordinary, un-tethered paddles and balls, and features a "reactive table" that incorporates sensing, sound, and projection technologies. Projectors display
I/O Bulb and the Luminous Room
1997
-
1998
...The I/O Bulb and the Luminous Room
are
the two central ideas in a...
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