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  • A custom laser scanning system was developed that could project the laser beam as shaped planes and cones of light in a full 360-degree space around the projector. Scanning and rotation of the laser mirrors was controlled by a specially made analog
  • Corpocinema -
    The Corpocinema ('corporeal cinema') was an expanded cinema environment presented in a series of open-air performances in Rotterdam and Amsterdam in 1967. The basic structure was a large air-inflated transparent PVC dome onto which film
  • “Making of Eve Clone II” extracts a black-and-white grid image of the merged faces of Eve Clone and the Vitruvian Man from “Making of Eve Clone I”. This interactive installation learns to mimic human facial expressions through audience
  • Water Wheel - video
    Water Wheel(1985), a seven channel installation presented through a circle of monitors, incorporating material from The Water Catalogue Music by Bill Seaman In Water Wheel I was exploring fragments from the linear work The Water Catalogue. A
  • "Narcissus' Well" is an interactive multimedia installation that investigates how we are absorbed in the ephemeral, the intangible, the invisible, and the faraway - the quest for self-knowledge mediated through technology. The installation employs a
  • This piece was created as an interactive 'virtual gallery' in which the user can explore a computer rendition of the gallery in which the computer is housed. It is also possible to depart this space and enter into a number of fantasy spaces,
  • Sensity -
    Sensity is part of "The Emergent City" series of works by Stanza. Artworks monitoring the real time interactive city using wireless sensors. If you are interested in exhibiting this artwork get in touch. I am available to visit your city to take
  • Bar Code Hotel recycles the ubiquitous symbols found on every consumer product to create an multi-user interface to an unruly virtual environment. The installation makes use of a number of strategies to create a casual, social, multi-person
  • Plasm: A Nano Sample -
    A large, empty room becomes the portal into an alternate universe, explored via two monitors pushed about on rolling stands. When viewed through the screen of each exploratory vehicle, clouds of passive brass flakes are swirled and grasped by unseen
  • Mercury - video
    In the VR Experience Mercury (2016), artist duo Banz & Bowinkel relocate the viewer on an archipelago connected by footbridges. Elements of nature, culture or technology intertwine into a surreal terrain in which known physical laws are overridden.