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Uirapuru
1999
-
1999
... multi-user virtual
real
ity, and networking into a...
Time Capsule
1997
-
1997
... of the piece was
real
ized on November 11, 1997, in...
The Ornitorrinco Project
1989
-
1996
Eduardo Kac pioneered telepresence art in 1986, when he created his first wireless robot, a remote-controlled anthropomorphic figure through which human participants could engage in conversation. In 1989 Kac developed with Ed Bennett the telerobot
Little Sister
2000
-
2000
... media technology and "
Real
ity"-TV. (Andrea Zapp)
The Telepresence Garment
1995
-
1996
I first conceived the Telepresence Garment in 1995 to investigate the notion of the mediascape as an expanded cloth; i.e., to consider wireless networking as a new fabric that envelops the body. The Garment, which I finished in 1996, gives
Terrain 01
1994
-
1994
A metal ring with 3-meter diameter is placed on the floor, and thirty to forty 20cm long insect like robots are moving in there. The robots start moving when activated as the solar sensors on their backs detect larger quantity of light. The robots
Field-Work@Alsace
2002
-
2002
... the camera. Project was
real
ised in August and September...
Predicatable Lab
1999
-
1999
... Are we able to
real
ise the body beyond its...
IKI-IKI Phone
2001
IKI-IKI Phone is a multi-user, networked Artificial Life (= Alife) art game for the I-mode mobile phones. In this sys- tem, subscribed users can create Artificial Life creatures (= IKI-IKI pets), interact with these pets, feed them, take care
Zero@wavefunction: nano dreams & nightmares
2003
-
2003
Zero@wavefunction installation and interactivity is based on the way a nanoscientist manipulates an individual molecule (billions of times smaller than common human experience) projected on a monumental scale. When a person passes by, they cast a
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