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  • Magnet -
    ... Artist In Residence at the University of Canterbury, Christchurch, New Zealand 1997. Exhibited at the Robert McDougall Museum, Christchurch, New Zealand 1997. Exhibited at the Kibla Gallery, Maribor, Slovenia 1997. Funded by the British Council and...
  • ...Tomb on the Network. A project for a magazine "BRUTUS". A work as a curator of a imaginary museum. Actual museums are sometimes said to be cemeteries for art works, well then, what if I make a cemetery into a museum? Actual cemeteries always remind us of the social...
  • Seeing is believing -
    ...The installation to see the invisible. An installation for a one-man exhibition at Hiroshima City Museum of Contemporary Art,Japan. "Seeing is Believing" consists of three works. "Empty Entity" infrared ray electric light display, "Sheep" eyewears, and "Mega Diary"....
  • Vanishing Body -
    ...A work to lead spectator to a position of a performer. An installation for an exhibition "De-Genderism" at Setagaya Museum, Japan. When you enter the semicircle room (devided into two rooms by a screen), you are asked whether to enter with your clothes on or not. To...
  • ...anet Cardiff's contribution to #10101 is a «Video Walk,» an original, immersive, site-specific art form. Museum visitors who wish to «do» Cardiff’s piece are given a small digital camcorder equipped with stereo headphones. It contains a tape that displays a short...
  • ... in the countryside of Estonia and in indoors in Estonian Concert Hall in Tallinn and Plektrum Festival in Estonian Art Museum KUMU. The software is actually calling the phones while the musician plays the keys. The project is a cooperation with a group...
  • Golem -
    ... Exhibited The Showroom, London, UK 1988 Exhibited Audio-Visual Experimental Festival, Arnhem, Holland 1988 Exhibited Museum Boymans van Beuningen, D.ARTS88, Rotterdam, Holland 1988 Exhibited Dominikaner Kirch, European Media Art Festival,...
  • ...a Game Mod as a Virtual Museum --- in cooperation with Mathias Fuchs --- In constructing a virtual museum we changed, the logical structure and the aesthetics of a museum from scratch. We wanted to build a museum maze, a crossword puzzle of objects and stories, an...
  • To Touch
    ...seems that a simple wooden table is the only object in a smoothly lighted room. To touch - to finger, to contact, to handle. The common museum traditions, meaning that the viewer is a viewer from distance, are turned around. The art pieces starts to be art only after...
  • Frames -
    ... with randomly accessible video under computer control. It was commissioned by the NTT InterCommunications Center, a media museum in Tokyo, for its 1999 Biennial Exhibition. Frames uses Hugh Diamond's photographs -- the first photographs taken in a...