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  • FRACTAL
    ... light projection and reflection The light work Fractal is part of a series of works dealing with the idea of the ‘transparent body’. Formally the work is based on a radiological image of the brain, the use of light sensitive materials and the integration of...
  • ...Spectators enter an intimate space to meet face-to-face with a performer offering her body as an interface to the media environment. Performer's outfit and scenic environment are equipped with touch sensors, theremins, and multiple buttons and dimmers. Scenes and...
  • ... echoes the archetype of a piece of field artillery, unchanged since the napoleonic era, while its control system uses body heat detection and digital electronics. In this way it collapses the history of war machines into a single object. The...
  • ... palace could stand. The Virtual Balance interface is based on human-machine interaction through the movement of the human body on a weight sensor platform. The performer stands on the a floor plate and navigates a virtual 3D environment with simple weight...
  • ...Spectators enter an intimate space to meet face-to-face with a performer offering her body as an interface to the media environment. Performer's outfit and scenic environment are equipped with touch sensors, theremins, and multiple buttons and dimmers. Scenes and...
  • MINDSCAPE -
    ... in this digital era. Like most people nowadays, the performer appears isolated and hooked up with a computer, his/her body connected to and surrounded by light wires, creating a distance between the own body and the environment, symbolising the desire...
  • SCHWELLE II -
    ... Schumacher. During the fifty minute work, the spectators experience a person undergoing the traumatic transformation of the body in the period between death and rebirth. At first, the spectators witness an almost immobile Schumacher sitting at a table,...
  • ... shapes they choose and assemble. The databodies will grow and develop autonomously. There are seven levels to this Ruhr Body. The participant descends through the fluidiom fabrics filled with data that is continuously uptdated. The data is a mixture of...
  • Deep Contact -
    ...The next interactive piece, DEEP CONTACT (1989), directly involves the body of the viewer/participant who were required to touch the computerscreen. Viewers choreograph their own encounters in the vista of voyeurism by actually putting their hand on a touch sensative...
  • ... via voice or images to people we know, "Mobile Feelings" lets people communicate with strangers through virtual touch and body sensations including smell and sweat using specially designed mobile phones. As opposed to application-based systems in the area...