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  • Artificial Landscapes -
    'Artificial Landscapes' were Land Art projects in the form of a series of photographic collages, a few of which were actually realized: Cloud of Daytime Sky at Night, Water Totems, Sandquake, Grassroll and Brickhill. These projects typically
  • Circular-patterned digitizing of the viewers' movements was conjoined with the static recording of a large souvenir reproduction of the Eiffel Tower. The work uses the same image processing software originally developed for Video Narcissus
  • Airground -
    The Airgrounds were a new genre of air structures comprising soft, responsive architectures the public could interact with. At the Brighton Festival a pyramid-shaped inflatable with a transparent outer skin and yellow inner skin, partially inflated
  • Waterquake
    In Waterquake long lengths of tubing were dropped into a canal and then slowly inflated with air and smoke. The tubing emerged from the water, filling the canal and then spilling over into the surrounding streets. The spectators pulled and knotted
  • ... projects the ZKM logo in all directions like a lighthouse. © Jeffrey Shaw the ZKM logo in all directions like a lighthouse. © Jeffrey Shaw
  • Three proposals for sculptures on the Hayward Gallery in London: a heap of giant inflatable potatoes on the terrace, an inflatable dome covered with a film projection which constituted a sphere of daytime sky during the night, and the whole building
  • Glove Screen -
    This work was one of three performances during the exhibition This is no Thing - This is a Situation of Opportunity at the Kingly Street Gallery in London. Viewers could interactively control the inflation and deflation of transculent white surgical
  • Royal Road - video
    In 1993 a new videodisc-based version of Going to the Heart of the Centre of The Garden of Delights (1986) was made. No longer related to a particular architectural context, the viewer walks along a path marked by blue lights towards a large video
  • Points of View III - A Three Dimensional Story explored the notion of an open artwork by inviting sixteen people to make narrative contributions which were then interactively linked to the visual scenography so that the viewer could navigate between
  • ... which also set certain constraints for the Legible City. © Jeffrey Shaw also set certain constraints for the Legible City. © Jeffrey Shaw