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iC_inema 1
1998
iC_inema is an experiment in search of a completely new form of interactive cinema. With twelwe cameras a 360 degree panoramic view of the real world is recorded. Costum software combines the twelwe simultaneous recordings into a single panorama.
Place - Ruhr
2000
In this installation a rotating platform allows the viewer to interactively rotate a projected image within a large circular projection screen and explore a three dimensional virtual environment constituted by an emblematic constellation of
Net.Art Browser
1999
video
The Net.Art Browser is a means of conjoining information space with the museum space and hybridizing the interactivity of surfing the Internet with the museum tradition of wall mounted images. While painting, cinema and TV construe images inside a
Alembic
1997
"Linking art, science, spirituality and technology, this interactive installation is the product of the artist's exploration of virtual reality as a sculptural medium, and is centered upon a floor based projection of computer generated 3D
Inherent Rights, Vision Rights
1992
In the virtual-reality "Inherent Rights, Vision Rights" the participant explores a sacred ceremony in a traditional West Coast Native Canadian long house. The long house is occupied by music, fire and spirits, which the participant can interact
Menagerie
1993
The goal of this effort is to demonstrate one of the first fully immersive Virtual Environment installations that is inhabited by virtual characters and presences specially designed to respond to and interact with its users. This experience allows a
Virtual Orchestra
1997
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1997
"In a room with large-screen walls, where animated virtual players hold different musical instruments, the visitor, wearing data gloves, conducts a musical performance, leading the tempo with one hand and, with the other, directing aspects of the
Nuzzle Afar
1998
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1998
"Nuzzle" is a shared 3D virtual environment art work, using digital networking technology. It realizes a new type of communication space where people can meet and talk to each other as avatars from several telematic immersive computer terminals.
The Adding Machine
1995
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1995
Live Theatre Meets Virtual Reality On April 18, 1995 the University Theatre of the University of Kansas brought live theatre to cyberspace through the use of "virtual reality" in a fully mounted theatrical production. Audiences were invited
Tesla Electric
1998
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1998
Tesla Electric, the1998 offering from i.e.VR and KU's University Theatre opened in the William Inge Memorial Theatre on February 12th and ran through the 20th. Tesla Electric chronicles the career of inventor Nikola Tesla in an exciting
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