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  • ... together in a revolutionary new form of live performance. Jaron's group, Chromatophoria, combines deep use of virtual worlds with a multicultural aesthetic. What "deep" means is that the use of Virtual Reality isn't just a gimmick in...
  • CircuiTUI -
    ... CircuiTUI, projected images of circuit components are bound to physical objects that can be modified or re-organized in a virtual circuit. The physics is continuously modeled, and is overlaid graphically over the components and wires as both quantitative...
  • CityCluster Project -
    ...CityCluster is a virtual-reality networking matrix with original technological features, navigation and interactivity, graphic and content style. A creative virtual networking terrain with ingenious tools, where visitors, with their own creativity and communicative...
  • ... thus becomes a large-scale browser surrounding the user, who can thus experience a panorama of his movements in the virtual information space. Venue: ZKM_PanoramaLab ...
  • ... a slightly cantilevered wall in the foyer. Visitors may use a touch screen interface to interact with this mobile screen. A virtual information space that extends from the floor to the ceiling appears in the screen window as the motorised screen moves...
  • ... Sodaplay and Sodaconstructor, which by now have achieved cult status, explore the conceptual possibilities of 'handcrafted' virtual robots as well as masses and their kinetic energy. Grahame Harwood's work has ranged from 'pure' Perl poetry to software...
  • Coexistence -
    ...Coexistence is an interactive art installation that blurs the boundaries between physical reality and virtual reality. This work includes innovative approaches to interaction, interface design and “mixed reality” utilizing see-through head mounted displays and a...
  • ... weapon systems. Users move freely within the exhibition space wearing HoloLens data goggles. Within a site-specific virtual architecture,digital holographic scenarios unfold amidst the real environment. The main element is the series of eight...
  • Compass -
    ...Compass is a kind of orientation machine to wear around your waist that gives you directions while you are walking through virtual corridors and rooms. These have been programmed to fit the physical exhibition space or any other venue. The machine creates a feeling of...
  • conFIGURING the Cave -
    ... to identify various paradigmatic conjunctions of body and space. The work utilises the CAVE technology stereographic virtual reality environment with contiguous projections on three walls and the floor. The user interface is a near life-size wooden...