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  • ... on the sensors determines their selection. This person then 'mated' with the last selected individual to create a digitally generated composite, a new 'being' who had never existed before. Death happened to the least often selected...
  • E-Sparks -
    ... interaction: biochemical and symbolic. The biochemical interaction is based on the idea that humans emit substances in the digital environment when they move in an interaction area. Depending by the type of substance, the digital creatures are attracted or...
  • Aurora di Venere -
    ..."Aurora di Venere" is a performance for theatre where a group of dancers interact with digital entities projected on two screens located at the background and at the front (semi-transparent) of the theatre's stand. The dancers play with the images of the...
  • Stanze -
    ... represent a path between a sequence of rooms in a farm house where the artists reproduce painted scenes (and elaborated by digital way) with the authors and their symbols. The real images of the observer, detected by the camera are separated by the...
  • ... perception based on his movement. "Lago sotteraneo" is an underground lake where fantasy and memory merge together. A digital image is horizontally projected on a sheet of water in a natural cave (exhibited in a cave in Bassano in Teverina). The play...
  • Delvaux's Dream -
    ... painting". Like Lissitzky, Delvaux trained as an architect, and executed many large mural works. Reconstituted with digital technologies, scenes such as the one chosen by Bielicky can be accessed and indeed physically penetrated by spectators, using...
  • ...al Cubes consists of four cubes with a display on the top side that show various light patterns depending on how they are arranged. The Digital Cubes react very dynamically. One cube alone is dark and seems to be passive. When two cubes are put together side by side,...
  • ...Solve et Coagula is primarily an attempt to give birth to a new life form: half digital, half organic. Through a multisensorial, full duplex sensory interface the installation networks the human with an emotional, sensing and artificially intelligent creature; it mates...
  • ... the jump, its height and the time when the jumping person will reach the highest point of the trajectory. At that moment a digital image is taken of him/her. - Planets: This multimedia terminal explains all planets of the solar system. The customized way...
  • p53 -
    ... so comments both the traditional and the avant-garde. Grinder p53 is a manifestation of how media have changed pre-digital art. Where traditional sculpture before made superficial depictions of the outer human silhouette, grinder p53 is an inner...