Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
64
65
66
67
(current)
68
(more)
109
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Information Weapons "Super Clean Room"
1990
-
1990
... of the brain. (http://www.v2.nl/
Project
s/Mikami/gif_link_text/clean.html)
Borderless Under the Skin
1992
-
1994
... for that virus. (http://www.v2.nl/
Project
s/Mikami/gif_link_text/borderless.html)
Heartscapes
2005
video
... of low cost PCs and 04 stereoscopic
project
ion. By interacting with interfaces we are...
O Intervalo entre as Coisas - The Interval between things
1998
...Designed as a large scale video
project
ion (3:12 minutes), like a sonorous moving billboard. It shows 3...
Plasm: A Country Walk
1994
-
1994
... rendering hardware, with rear-screen
project
ion filling the participant's view. ...
Panoramic Acceleration
1999
... arm and focuses on a screened video
project
ion which simultaneously circulates with...
Plasm: Above the Drome
1991
-
1991
... on-screen avatar. A large rear-screen
project
ion in front of each skyboard renders the...
Mimetic Starfish
1999
-
2000
...The Mimetic Starfish is a virtual creature,
project
ed onto a large circular table. It reacts to...
Metropolis
2005
-
2005
...Interactive digital video
project
ion environment 16 x 16 x 6 metres 2 large scale video
project
ions,...
IDfone
2005
-
2005
Interactive digital video installation, variable size IDphone evokes an ambivalent conjunction between the Freudian notion of the Id, contemporary I.D. systems (biometrics) and a video-phone gone wrong. Employing digital "mirrors" that reflect
1
…
(more)
64
65
66
67
(current)
68
(more)
109