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dog[lab]01
2004
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2004
In this experimental space, seven little chimerical robots are evolving, some animals which have the general morphology of a dog but some have bovine coats provided with horns (mad cow disease?), pork skin (xenotransplantation? unless it’s a cross
Do robotic cats dream of electric fish?
2007
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2007
Nemo, the robotic fish, is swimming imperturbably in the screen, which is his fish tank as well. The robotic cat is sitting in front of the screen and he is watching it as he was looking at a real fish swimming in a real tank. Time to time he
Divination A Romantic Mutiny in a Maelstrom of Data
2016
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2019
'Divination: A Romantic Mutiny in a Maelstrom of Data' by Nancy Mauro-Flude. Produced by Contemporary Art Tasmania. The maiden voyage performance of Pyrate Queen and her crew, set sail for the duration of Dark Mofo 10–19 June 2016. Toured in 2017
Displacements
1980
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1984
video
Displacements is an immersive film installation. An archetypal Americana living room was installed in an exhibition space. Then two performers were filmed in the space using a 16mm motion picture camera on a slowly rotating turntable in the room’s
Disillusion of a Fish Pond
1967
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1967
Disillusion of a Fish Pond was one of three performances during the exhibition This is no Thing - This is a Situation of Opportunity at the Kingly Street Gallery in London. In this work a naked woman swathed in bandages of cotton-wool was sitting at
Disappearance
1993
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1993
video
In this work the movement of a large video monitor mounted on an industrial fork-lift truck creates a virtual representation of a larger than life size ballerina. As the forklift moves the monitor up and down the ballerina is presented from head to
DIGITAL MONSTERS DON'T BLEED
2014
DIGITAL MONSTERS DON'T BLEED An algorithm is a distinct method of instructions for calculating and solving a problem or a set of problems. It consists of a number of well-defined individual steps and can, for instance, be implemented to execute a
Digital Body-Automata
1997
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1997
Housed in a white, clinical environment, Digital Body- Automata is divided into three parts. These installations are called: A Figurative History (past mechanical transformation); Interskin (present digital transformation) and Immortal Duality
Diadrama
1974
The Diadrama was an audio-visual performance with over 2000 slides being projected onto a large wide screen by three pairs of synchronised slide projectors. The main themes explored in this work were panoramic methods of representation, the collage
Designing Embodied Interaction: Aesthetic, Technical and Theoretical Issues
2010
Over more than two decades, Simon Penny has pursued the simultaneous development of Interactive Artworks and the design and construction of technologies for Embodied Interaction, utilising Machine Vision and Robotics technologies. This has involved
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