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In The Mind's I (Huang)
2010
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2010
In the Mind’s I is a one-on-one performative art work in which Warren Neidich utilizes visual memories of objects and scenarios of participants and a set of presented real objects from which the visitor may choose from to create works of art in
Brainwash
1997
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1997
video
In Brainwash the actor and audience watch the turning of a black and white striped drum. This drum is both an early cinematic zoetrope and a diagnostic neurological tool. Certain individuals suffer from cerebellar tumors and strokes leading to a
FLAG METAMORPHOSES
2014
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2015
FLAG METAMORPHOSES A participatory art project - a growing series of Flash animations with many authors. Every animation shows a relation, a connection, an interaction between two (or more) countries. Each animation starts with a flag and ends with
Tele-touch
1996
Tele-Touch explores the notion of human touch and telepresence in a computer networked environment. It consists of a jacket equipped with wireless touch output devices that allow the person wearing the jacket to be touched by visitors to the
Netomateque
2001
Netomatheque provides a voice-driven interface to the netomat browser. In a cozy living room setting, with a comfortable couch, a fireplace and floor to ceiling projections on the walls Netomatheque allows the user to talk directly to the WWW using
Installation “Faces of Smell”
2012
Most people cannot reconstruct smells from memory (it’s rather hard to mentally “picture” a familiar smell, although someone’s face would be pretty easy to visualize). When we try to recall the smell of mint, we end up recalling how mint looks. We
Re: Dakar Arts Festival
2011
video
The Re: Dakar Arts Festival project documents an ongoing art scam form. The scammers approach artists and galerists with open calls for a fake festival in Dakar, Senegal. To appear professional, they adopt different identities. To unveil their
Crave
2006
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2009
video
I participated in the design and implementation of the live digital projections in the theater play “Crave”, using the software Moldeo. The first season of the play was at El Lavapiés Theater, Buenos Aires, between May 20 and December 9, 2006, and
The Fisherman and His Wife
2000
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2012
A 30 minutes long computer animation, based on a German folk-tale. The visual world of the animation is based on those of shadow-theater. Every virtual puppet, tree, flower or house are hand-drawn, scanned in and used as texture-maps on 2D polygonal
3 Seconds in the Memory the Internet
2002
3 Seconds in the Memory of the Internet explores the notion of privacy and memory on the Internet. Three arbitrary seconds were selected from three different decades in the Internet's development: one from the 1980s , one from the 1990s and one
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