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The Morph Meadow
1995
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1995
The Morph MeadowArtist: Chris HalesComment:
Toybox
1995
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1995
ToyboxArtist: Chris HalesComment:
One-person Touchscreen Cinema Showing 14 Interactive Movies
2002
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2002
This collection of experimental interactive movies, made by the artist over several years, shows live-action works in which the visual metaphors for interaction are inherent in the filmic material. Because the movies are conceived from a visual
The Twelve Loveliest Things I Know
1995
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1995
The Twelve Loveliest Things I KnowArtist: Chris HalesComment:
Grandad
1999
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1999
GrandadArtist: Chris HalesComment:
Lorna
1979
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1982
video
LORNA 1979-1983 A.D. A.D. "A precondition to video is that it does not talk back. It absorbs, rather than reflects." Preliminary Notes, 1981 While video was like a reflection that did not talk back, interactive works were like a trick, two
Deep Contact
1986
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1989
The next interactive piece, DEEP CONTACT (1989), directly involves the body of the viewer/participant who were required to touch the computerscreen. Viewers choreograph their own encounters in the vista of voyeurism by actually putting their hand on
Room of One`s Own
1990
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1993
ROOM OF ONE'S OWN (1993) forces the viewers eyes to become immersed into the actual space of a tiny articulated interactive electronic peep show. A stainless steel box placed at eye level with movable periscopic viewing device bridges the
America`s Finest
1993
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1995
In 1830, both the camera and the colt revolver were invented. more than a half century later, in 1888 Etienne Jules Maray perfected a gun that substituted film for bullets. There has long been a historical relationship between the camera and the
Paranoid Mirror
1995
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1996
This piece was inspired by the paintings of Van Eyk and in particular the "Marriage of Arnofini". This piece uses reflection as a means of portraiture and reflected self portraiture. Though obscured and distanced, the artists reflection watches from
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