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Inhabit the Meat of your Body
1995
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1995
Inhabit the Meat of your Body is an interactive video installation / performance created using Mandala on an Amiga. Participants are taken on a roller-coaster ride inside a human body while standing in front of a large video screen. A video camera
The Shredder
1998
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1998
Shred the Web! An Alternative web browser that turns web pages into digital confetti. At a time when the web browser struggled against print metaphors like magazine and newspapter to find it's own identity, The Shredder revealed the "soft" nature of
The Medusa Project
THE MEDUSA PROJECT (AUTOBIOGRAPHY) refers to the relationship between women and power as depicted in both ancient mythology, and in postmodern culture. It represents my attempt to directly merge personal history and influences into the production of
Digital Landfill
1998
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1998
An neverending archive of digital trash. The artist has created an interface, in which the User can copy files from his computer or foreign websites - he can trash them. In a few seconds the files appear in different layers on the monitor. Now you
p-Soup
2001
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2001
"p-Soup", a multiuser piece, uses algorithms to generate graphical events on screen whenever a visitor to the piece clicks within the art-work. There are nine graphical "flavors" that the visitor can choose from, but there are endless possibilities
Placeholder: Landscape and Narrative in a Virtual Environment
1992
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1993
PLACEHOLDER was a virtual environment project designed by Brenda Laurel and Rachel Strickland and produced by Brenda Laurel. Placeholder was a two-person fully interactive virtual-reality system, utilizing stereoscopic head-mounted displays,
In Real Time
2001
anet Cardiff's contribution to #10101 is a «Video Walk,» an original, immersive, site-specific art form. Museum visitors who wish to «do» Cardiffs piece are given a small digital camcorder equipped with stereo headphones. It contains a tape
words
2001
video
This work needs time. Time to stand, sit or lie in front of your (computer) screen and look at the ongoing disintegration of the never ending Google image search. The result of this disintegration are abstract moving images, which run across the
KK3-line: The Fall of Rome, Part II
2005
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2005
KK3-line: The Fall of Rome, Part IIArtist: Mark NapierComment:
Unreal City 2
"Unreal City" is a collection of images I have found on the walls in the Soho and Bowery areas of New York City. Every day these walls change as new layers of advertising are pasted over old, creating a soup of words, faces and textures. Add
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