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  • sentient (being) -
    We live in the age of the quantified self. Physiological data is recorded over periods of time, and its evaluation and interpretation is carried out with the help of machines. Electroencephalography and imaging methods are used to measure patterns
  • This experimental animation approaches Hong Kong’s built environment from the conceptual perspective of celluloid film, by applying the technique of film animation to the photographic image. The city’s signature architecture of horizon-eclipsing
  • Shadows -
    The work uses remote visual sensing techniques to track the viewer. The position of the viewer in front of the image controls the activity of the figures across the bottom of the screens. The figures are all independently interactive, and are
  • Shanghai Express is an interactive installation we developed for the City of Counter Light exhibition at the Shanghai Power Station of Art in November 2013. It allows users to create and interact with digital cityscapes that appear on an interactive
  • Shock Absorber -
    In "Shock Absorber" a live feed is taken from broadcast television and separated it into two parts in real time. One part contains all the movements, edits and high frequency visual stimulation. The other part contains everything that is left over
  • The central element in "Silicon Remembers Carbon" is a large video image projected down onto a bed of sand on the floor of the installation space. In the second version, instead of laser-discs, the video source is made up from 2 streams of MPEG-2
  • SITESTEPPER is an Internet program that shows a 3D view of an apparently "neutral" living room. This space can be transformed automatically by scanning a website to extract its images, texts, colours and sounds. The system analyzes the contents of
  • SKIN - video
    SKIN is an interactive installation, in which visitors have the opportunity to use a GSR (Galvanic Skin Response) interface, which measures their skin's moisture. The variations of these values are an indication of psychological or physiological
  • SKIN - Performance -
    SKIN is an interactive performance, in which the artist interacts with sounds and images using the GSR (Galvanic Skin Response) interface, which measures her skin's moisture in order to create the audiovisual environment. The variations of these
  • Skulls
    Robert Lazzarini composed a sculptural installation of four skulls hung about eye-level and protruding about a foot from the walls of a small, well-lit, clean and bright room. To create this deceptively low-tech installation, Lazzarini