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  • Vacuum formed plexi-glass, light projection Series (6): Tooth, Eyelash, Skin, Hair, Tooth v.2, Nail Dim: 80 x 90 cm (each) This series of relief light-sensitive works was conceived on the basis of computer-modified microscopic images of particles of
  • Disappearance #1, #2 -
    Light installation The unintentional glances of observers are one of the key factors in the artist's work with light sticks. For the exhibition Strom des Vergessens, terms related to the topic “remembering/forgetting” appeared briefly in the space
  • People on the Fly Outdoor or Indoor Media Facade Installation ©2016, Laurent Mignonneau & Christa Sommerer Commissioned by K11 Media Facade For a large scale screen we developed a participatory public artwork where passers-by can see themselves and
  • Search Detection, 2012 LED Matrix, arduino processor, wooden cabinet, computer, Internet connection Variable size, can cover between 1 and 3 m of wall space Ed. 1/3, 1 AP Live digital streams that display the results of a search algorithm using the
  • Unformed Symbols -
    Custom-made table with loud speakers, data projector, PlayStation 3 The deck of cards laid out on the table seems to separate and fly off of their own accord, moving over the surface and settling into new patterns and positions. In “Unformed
  • FemCity -
    a Multi-user Computer Game for Girls --- In cooperation with Mathias Fuchs, Edeltraud-Hanappi-Egger, Gerhard Hanappi --- This Game is about careers, lifestyle, dreams and realities of young women. FemCity is a simulation of a complex social and
  • E[Y]GG[E] - video
    E[Y]GG[E] is an interactive Net Art / E-Poetry piece created in Flash in the year 2000. It is a meditation about time and space on the Net and elsewhere. Exhibited i.e.: AJAC 2000 Art Show, Metropolitan Art Museum Tokyo, Japan, 2000; Faculty
  • In front of the Memory Void in the Jewish Museum Berlin, there is a seven-armed candelabrum - the installation Menora by the artist Michael Bielicky. Instead of flames, seven monitors, on which fire signals flicker, crown the candelabrum. The signal
  • Mirror Cells is an interactive installation that turns around our perception of space and time. The gamers as well as the visitors are immersed inside an infinitely mirrored acousmatic-visual 3d-world. The phenomenon of the so-called mirror neurons
  • SphèrAléas Tridimensional interactive / sound / image installation SphèrAléas is made of a half-spherical structure and of an evolutionary device wich makes man, image and sound interact thanks to digital tools. SphèrAléas is ideal for collective