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Hand Held
2012
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2012
Hand-held is an installation that consists of an apparently empty space which reveals its contents as you explore it with your hands. Today, we regularly use our hands to navigate virtual commercial, social, political and information spaces and
Compass
2005
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2009
Compass is a kind of orientation machine to wear around your waist that gives you directions while you are walking through virtual corridors and rooms. These have been programmed to fit the physical exhibition space or any other venue. The machine
24hour Social
2014
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2016
24hour Social is a data-driven 24 hour generative video installation that questions how identities are constructed as data in an era of social media that act as authentic platforms for performances of the self and simultaneously as systems of data-
Silicon Remembers Carbon
1993
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2000
The central element in "Silicon Remembers Carbon" is a large video image projected down onto a bed of sand on the floor of the installation space. In the second version, instead of laser-discs, the video source is made up from 2 streams of MPEG-2
Biota
2011
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2011
Biota is a porcelain sculptural installation employing the morphology of the sea sponge as a matrix. Arranged on low-standing Plexiglas platforms, the sculptures appear as if they were dead coral. In the sea, such exoskeleton frameworks signal the
Desert rain
1999
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2003
In this fascinating piece the company worked in collaboration with the Computer Research Group of the School of Computer Science at Nottingham University, UK. The piece was one of the most complex and powerful responses to the first Gulf War
bit.code
2009
Julius Popp develops interdisciplinary works in which art and science converge. He trained as a photographer and studied at the Hochschule für Grafik und Buchkunst in Leipzig. Popp has exhibited his work internationally. In 2003 he won the Robot
Time Value
2012
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2014
With this work Olga Kisseleva offers a perspective on current developments and cost saving in industrial business. Eight interactive electronic clocks are connected in real time on the "n-value" servers from different countries of the world. The
Breath
1991
Human breathing is a complicated mechanism that can be influenced so that people changes their peed of breathing. Breath is a virtual space in which the spectator experiences in a cybernetic world presenting images how breath mechanism can be
Pulsate (An Ear on the Wall)
2007
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2007
Pulsate (Ear on the Wall)(2007) Sachiko Kodama Collaborator: Minako Takeno In a white room a table, chair and an ear hang on the walls. The lighting of the room wraps down from the ceiling and onto the vertical wall. These off-centered
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