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POLYMORPHIC IMPRINT
2017
Installation: 4 reliefs (CNC technology) and 4 photographs (digital print on acrylic support) dim: reliefs (each): 80 x 80 cm; photographs: 60 x 60 cm The crystal structures are microscopically analyzed using computer programs, which allow the
ICECUBE LED Display [ILDm^3]
2018
Mark-David Hosale, Jim Madsen, Robert Allison ICECUBE LED Display [ILDm^3] is a cubic-meter (1/1000th scale) model of the IceCube Neutrino Observatory. This novel telescope looks for nearly invisible cosmic messengers, neutrinos, using a
Terrapattern
2016
Terrapattern is a tool for exploring the unmapped and the unmappable: a system for finding ?"more like this, please" in satellite photos. It can also be described as "a visual search engine for satellite imagery", "similar-image search for satellite
MIMI and the Illuminati
1992
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2006
Upon the invitation of the Lindisfarne Association and the Cathedral Church of St. John the Divine in New York City, a concert of audiovisual mathematics/music took place in the Cathedral Church on 17 October, 1992, at about eight o'clock in
Face to Facebook - Hacking Monopolism Trilogy
2011
video
Face to Facebook texts from www.face ‐ to ‐ facebook.net by Paolo Cirio and Alessandro Ludovico. 2011 Logline: Stealing 1 million Facebook profiles, filtering them with face ‐ recognition software and then posting them on a custom ‐ made dating
Galapagos
1997
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1997
Galápagos is an interactive Darwinian evolution of virtual "organisms." Twelve computers simulate the growth and behaviors of a population of abstract animated forms and display them on twelve screens arranged in an arc. The viewers participate in
Genetic Images
1993
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1993
Genetic Images is a media installation in which visitors can interactively "evolve" abstract still images. A supercomputer generates and displays 16 images on an arc of screens. Visitors stand on sensors in front of the most aesthetically pleasing
Interactive Video Kaleidoscope
1987
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1987
A human sized real kaleidoscope creates colorized feedback patterns from faces. Exhibited at the Massachusetts Institute of Technology, and the SIGGRAPH 1988 Art Show in Atlanta.
Evolved Virtual Creatures
1994
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1994
This video shows results from a research project involving simulated Darwinian evolutions of virtual block creatures. A population of several hundred creatures is created within a supercomputer, and each creature is tested for their ability to
Liquid Selves
1992
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1992
This piece depicts the upcoming struggle between the virtual and physical sides of our selves. As technology brings us the age of virtual worlds, our existence as individuals becomes less and less dependent on our physical being. Our virtual
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