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  • EVALUATION OF PHYSIOLOGICAL VARIABLES in an unusual context, that is, non-clinical or laboratory, using a T-shirt developed by undergraduate students in Electronic Engineering and Masters in Biomedical Engineering, with sensors capable of measuring
  • Mark J. Stock's work is suffused with highly dynamic and detail rich imagery that is often indistinguishable whether it originated in the natural world or in a highly evolved virtual platform. Stock's process is algorithmically based; with his
  • Tele-touch
    Tele-Touch explores the notion of human touch and telepresence in a computer networked environment. It consists of a jacket equipped with wireless touch output devices that allow the person wearing the jacket to be touched by visitors to the
  • Terrarium -
    TERRARIUM II net based installation explores in the physic space a ground with rocks and a topography where virtual serpents live. The space offers an immersive virtual reality networked environment which allows people to create and control
  • How are you? -
    “How are you?” is a question that seems so simple as it is understood in the West, since it is no more than an introduction to language or a sign of recognition. We do not really answer. In Russia, you do not ask the question unless you want a full
  • Doors -
    Two worlds that everything keeps apart are brought together on opposite sides of the same screen. In a narrow street in an Afghan village, men are drinking tea and reading texts. A door is in the centre, opening onto another door in the image on the
  • Device built to explore film materials originally conceived as linear analog forms that once beeing digitized become susceptible to manipulation through the programming process. This is a machine that allows the user, through interaction with a
  • "Fantastic diver" is the name of a film created in 1905 by the Aragon’s director Segundo de Chomón. This facility called Electric diver, uses fragments of the digitized footage to develop a series of projections that the viewer can be modified by
  • Exercise in Immersion 4 is an ‘art-game’ devised by the Rotterdam media-artist, Marnix de Nijs and further developed in collaboration with V2_lab. His presentation at Deaf 07 saw the 'first public participation trials". Further software refinement
  • In a public exhibition space (Art Basel Unlimited), von Bismarck spent a week on a paraboloid-shaped cement disc, which rotated around its own axis at a speed of fifteen revolutions per minute. He slept, ate, read, and talked on the telephone while