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  • The Adding Machine -
    ... The paths taken within these "virtual worlds" were not pre-recorded, but improvised on...
  • Wings -
    ... i-glasses! allowed us to present virtual-worlds, computer generated objects and video images...
  • Traces -
    ... to interact in a bodily way with digital worlds. As I first argued in my essay "Virtual...
  • ... were used as the basis for one of the worlds in the Placeholder project, by Brenda...
  • ... centuries and cultures. Internet users worldwide involve Orlando in their personal...
  • Laberint -
    ... characters weave between real and virtual worlds. Commissioned by Catalunya Television...
  • Dis-M-Body -
    ... and simulated experience. Fictive fluid worlds. Our senses continue to extend far beyond...
  • Cyber Squeeks -
    ... turn to development and implementation of worldwide distributed fiber optic networks that... of simple organisms, interacting nonlinearly in the creation of collective global...
  • Family Portrait -
    ... virtual reality systems, my portraits are worlds onto themselves (that of the portrayed...
  • ... or vulnerability of a server to people worldwide. (knowbotic research)