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  • ... • Conceptual Innovation: It challenged conventional notions of space, perception, and embodiment by blurring the boundaries between...
  • ...DIGITAL SPARKS : STUDENT CONTEST 2001 - 2008 The "Digital Sparks Matrix" is an interface for browsing all of the projects submitted to the "...
  • ...ween 0 and 1: Numerical Dream or the Generative Transformation of Virtual Space (1988) "Between Zero and One" is created by changing the...
  • Peep Hole -
    ... the focus from the performing body to include the camera, gallery space and spectator. An interchange between the ‘live’ and the...
  • ... strip" where the Wall was impassable. In this temporary mental space, a kind of performance will take place at the table between the...
  • Semantic Map -
    ... on a single screen. The Semantic Map is an interface for the spatial discovery of knowledge in the netzspannung.org database and a...
  • ... isolating screen into a three-dimensional, discursive data space for multiple viewers. All of the participants see the same thing...
  • NAKED EYE
    ... wall and a visual depth, between the visible and the audible space. The viewer is immersed into a space of vexed imagination that...
  • ... of our senses, we dive into a playful environment in virtual space while our bodies remain in the real.
  • ... media art learning examples for children, and the digital sparks student competitions capture the evolving media art landscape...