Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
54
55
56
57
(current)
58
(more)
88
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
HOME OF THE BRAIN - PHILOSOPHERS' HOUSES
1989
-
1991
video
... • Conceptual Innovation: It challenged conventional notions of
spa
ce, perception, and embodiment by blurring the boundaries between...
Digital
Spa
rks
2001
-
2008
video
...DIGITAL
SPA
RKS : STUDENT CONTEST 2001 - 2008 The "Digital
Spa
rks Matrix" is an interface for browsing all of the projects submitted to the "...
Between Zero and One
1988
-
1988
video
...ween 0 and 1: Numerical Dream or the Generative Transformation of Virtual
Spa
ce (1988) "Between Zero and One" is created by changing the...
Peep Hole
2011
-
2013
... the focus from the performing body to include the camera, gallery
spa
ce and spectator. An interchange between the ‘live’ and the...
Berlin-Cyber City
1989
-
1990
video
... strip" where the Wall was impassable. In this temporary mental
spa
ce, a kind of performance will take place at the table between the...
Semantic Map
2001
-
2004
... on a single screen. The Semantic Map is an interface for the
spa
tial discovery of knowledge in the netz
spa
nnung.org database and a...
Responsive Workbench
1993
-
1993
video
... isolating screen into a three-dimensional, discursive data
spa
ce for multiple viewers. All of the participants see the same thing...
NAKED EYE
2010
... wall and a visual depth, between the visible and the audible
spa
ce. The viewer is immersed into a
spa
ce of vexed imagination that...
The Trend Is Your Friend!
2009
... of our senses, we dive into a playful environment in virtual
spa
ce while our bodies remain in the real.
Netz
spa
nnung.org
1998
-
2012
video
... media art learning examples for children, and the digital
spa
rks student competitions capture the evolving media art landscape...
1
…
(more)
54
55
56
57
(current)
58
(more)
88