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  • DIGITAL SPARKS : STUDENT CONTEST 2001 - 2008 The "Digital Sparks Matrix" is an interface for browsing all of the projects submitted to the " Digital Sparks" student competitions between 2001 and 2008 funded by the German Ministry for Research and
  • I"TV : INTERACTIVE IMMERSIVE TV 1999 / 01 i2tv is a model for an electronic arena that explores a new form of live artistic production integrating on-line participants with participants at a real physical location. Participants take part in a
  • The Fox -
    A live performance and ‘game’ interface, which sought to provoke and subvert audience experiences and expectations of power, pleasure and control in the interactive environment. This performance was developed in collaboration with Nuno Lacerdo in
  • Beleza Convulsiva Tropical discute a tensão entre natureza e cultura, o informal e o formal, as situações de enfrentamento entre controle e descontrole que se emaranham à história cultural e urbana do Brasil. Aqui os trópicos são entendidos como uma
  • HOME OF THE BRAIN (1990-91) - PHILOSOPHICAL DIALOGUES IN VIRTUAL SPACE Created between 1989 and 1991, HOME OF THE BRAIN by Monika Fleischmann and Wolfgang Strauss is considered to be one of the first pieces of Virtual Reality in the world to make
  • Sometimes Always / Sometimes Never / Sometimes discusses the visual horizons of nomadic culture and its entropic and saturated environments. Its point of departure is that nowadays life is seen through windows and screens and each moment appears as
  • ERROR 404 502 410 -
    What do computer errors sound like? In our everyday use of computers error messages are communicated without sound. Most likely you are presented with matter-of-fact information like, “Server Error. The server has encountered a temporary error and
  • The installation DIORAMATIZED #02 is part of Rudi Knoops based PhD research. The central concept of the installation is introducing friction between the multiple layers of sound and vision. Perspectives that do not completely match, invite to
  • VIRTUAL STRIPTEASE : DISTRIBUTED VIRTUAL STUDIO BROADCAST 1995 For the International Video Art Award ceremony organized by ZKM Karlsruhe and Suedwestfunk Baden-Baden (SWF) in 1995, Fleischmann and Strauss conceive a broadcast with audience
  • DIGITAL MONSTERS DON'T BLEED An algorithm is a distinct method of instructions for calculating and solving a problem or a set of problems. It consists of a number of well-defined individual steps and can, for instance, be implemented to execute a