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  • ... product to create an multi-user interface to an unruly virtual environment. The installation makes use of a number of...
  • ... natural evolution, the computer becomes the world within which virtual chimeras are created, through simple algorithmic rules (the...
  • ... is key for a real-time feedback – a biofeedback – between the virtual generative processes and the brain’s associated response. The...
  • ... "deine Story.de" (2006) a narrative game for mobile phones, "Virtual Book: Digital Transformations" (2005) with search and retrieval...
  • ... is key for a real-time feedback – a biofeedback – between the virtual generative processes and the brain’s associated response. The...
  • ... that define them. These serve to express the idea that our reality is a complex imprint of reciprocal (multidimensional) space,...
  • ... together and which also happen to represent some familiar reality. Similarly, behind the seemingly functional search...
  • ... adopt different identities. To unveil their practice, three virtual characters including their online identities were created to...
  • Water Lily Invasion -
    ... by DAW International, which discovered the invasion during the Virtuale media art exhibit at SIGGRAPH Asia 2013. Then, in January...
  • Stream I Stream II -
    ...Stream deals with issues concerning presence, both physical and remote (virtual), and asks "what if" we all lost the ability to differentiate...