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utHOPEia
2001
... exploring the tension between
real
ities and virtualities, through a...
Boids
1986
... of the boids model in the
real
m of behavioral animation. The 1992...
Network Neuro-Baby
1995
... allows Neuro-Baby to exchange
real
istic handshakes with its human...
SeC - Solve et Coagula
1997
-
1997
... the computer-constructed 3D
real
ity of the creatures body. The...
the leap
1998
-
1998
... how Peer tried to master
real
ity by lying. The simulation of...
SoundSlam 2.0 (w/ Trainer)
2003
-
2003
... punching. The project was
real
ised especially for the GameArt...
Portrait One
1988
-
1990
... age of hypermedia and virtual
real
ity. After the painted portrait...
Augmented Fish
Real
ity
2004
-
2004
video
...Augmented Fish
Real
ity is an in process interactive installation of rolling...
Family Portrait
1991
-
1993
... As with other virtual
real
ity systems, my portraits are...
CityCluster Project
2002
-
2002
...CityCluster is a virtual-
real
ity networking matrix with original technological...
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