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Interview with Jeffrey Shaw (Part 2)
2011
video
On what the temporal understanding of space and the play of memory
INFINITE CUBED | INFINITO AO CUBO
2007
-
2010
Imagine a 3 x 3 x 3 mirrored cube suspended 25 centimeters from the floor supported on a crosspiece in the center of a base having four springs, one on each corner. Two of its facets rotate on its central axle. One facet pivots and the other facet
[FRAY] PerformanceInsideOut
2006
-
2006
PerformanceInsideOut was a 3hour non-stop physical and virtual performance event with 9 live and beyond performances. Remix, new media, nodes, antiestablishment, micro, underground, multi, rhizomes are some of the themes explored in this event. The
Intervention Mit Drei Hunden
2000
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2000
An expressive interaction between three dogs making comment on a debate over the changing position of art within Europe. Three pure-bred German Shepherds were chained at three different locations in the space. These locations were their territory to
INCUBATOR
2002
multimedia interactive sound-light installation The Incubator is an interactive audio-visual installation that represents a self-sustained, circularly arranged dynamic system that translates tactile signals into audio and visual events. A viewer
The Trace
1995
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1995
video
"The Trace" is a telepresence installation that invites two participants in remote sites to share the same telematic space. The piece consists of vectors, sounds and graphics that respond to the movement of the participants. Two interactive stations
D-G Cabine
2003
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2004
An interactive video game imprisons or ejects players or their avatars in a cabin conceived in collaboration with the designer Vincent Torjman. This piece, the high point of the exhibition “Instrument Flying Rules” lays down the physical limitations
Der Schrei
2012
A yellow, two-meter-high siren slowly rotates around its own axis and produces a constant, penetrating, cyclical stream of sound that is modulated by the turning of the horn. Its powerful acoustic waves cause objects in the exhibition space to
metaDESK
1996
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1997
The metaDESK is our first platform for exploring the design of tangible user interfaces. The metaDESK integrates multiple 2D and 3D graphic displays with an assortment of physical objects and instruments, sensed by an array of optical, mechanical,
Stock Market Skirt
A blue taffeta and black velvet party dress is displayed on a dressmaker's mannequin or 'Judy,' located next to a computer and several monitors of varying sizes. In large type, the stock ticker symbol and price which is being tracked,
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