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Unreal City 2
... and you have an unconscious art
for
m. (source:...
Mori
1999
... title links the Japanese term
for
"
for
est-sanctuary" with the Latin...
Blast
1991
-
1996
... content partial and contingent,
for
egrounding the networks of relations...
Glume
2004
-
2005
... envision Glume as a viable tool
for
modeling, visualization and...
Homefront
2005
-
2005
... Homefront traffics between the
for
mal, infrastructural, and...
Tunnel
2000
-
2000
... an interior shaped by the task
for
which it is intended, surfaces that...
I-Camera
2004
-
2005
...I-Camera is a tool
for
automatic representations of spatial relationships among...
Great Wall of China
1996
-
1996
...The Great Wall of China is conceived
for
simultaneous realisation across media,...
Can you see me now?
2003
-
2005
... as online. These social
for
ces have dramatic repercussions
for
...
Day of the Figurines
2006
-
2006
... with physical game experiences.
For
a pervasive game, the physical...
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(current)
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