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  • ... to remove any perception of direct loudspeaker sources for the visitor. A commercial CO2 sensor, which measures the fluctuations...
  • ... hall and responsive video textures are projected over them. As visitors walk past the Membrane, their image leaves a trail on the...
  • CHRONOPOLIS -
    ...nopolis consists of a 10 x 10 meter square floor-projected interface that visitors walk over. The computer generated interface displays days,...
  • ... sound and image through improvised movement and gesture. Visitors to the environment —which consists of a completely enclosed...
  • Sauna01-02 - video
    ... The prototype Sauna accommodates one person at a time. Each visitor lays down on a gurney and is fitted with a pair of headphones....
  • M2 video
    ... The immersion room is the only area of the environment where visitors are allotted a fixed time. Also, each group of spectators...
  • n-Polytope -
    ... architectures that appear, flicker and disappear before the visitors’ eyes. Counterpointing the intense visual scenography,...
  • ... from Occupy sites around the world. Playing on familiar visual symbols from the financial world such as stock tickers and...
  • ... involved: 51 Country Avg. Time Spent/User Percent Unique Visitors 1 United States 00:02:48 83.35% 2 India 00:11:32...
  • ... we still instinctively tend to confine what we do online in the visual space of the screen. Face ‐ to ‐ facebook practically...