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  • PegBlocks -
    ... peg patterns that were impossible in inTouch. They allow simultaneous touch of multiple human hands to be extended over space, as well as asynchronous exchange of peg patterns. Pegblocks is based on an early prototype developed by Ben Piper as a...
  • Unending Closure -
    ... top of each column. The sensor is mounted on a mechanism that allows for the robot to search both vertical and horizontal space. While they do this, they each make unique searching sounds from a built-in sound generator and speaker. Once they find a...
  • ... Jan van Kessel (1626-1679), Knowbotic Research (KR+cF) devises a model of a Computer Aided Antarctica as a public knowledge space: The structure-imposing units in this hypothetical area are knowbots. These elements incorporate data sets of current antarctic...
  • I-Camera -
    ... of a photographic subject. Based on camera tracking, photos captured with I-Camera are shown in a 3D virtual reality space to represent global spatial relationships. At the same time, the spatial relationships between two of the photos are...
  • Tessel -
    ...Tessel is a kinetic installation investigating the perception of sound and space. Its name is derived from 'tessellation', a term applied to the geometric subdivision of a surface into plane units, also known as 'tiling'. It also describes a software technique that...
  • ... imagery using two trackballs to pan left and right and up and down, and buttons to control zooming in and out. The visual space was constituted by a network of interconnected pictorial images that were both conceptually and formally organised in relation...
  • ... the portraits uncannily follow them with their eyes. Badani invests the work with her apprehension of (and about) personal space, privacy and surveillance, and playfully invites participants to ‘make a move’ thereby triggering a game of cause and effect...
  • Ototoxicity -
    ... fuelled with the oxygen of paranoid thought, enlarged by fear until it dazzles and blinds everything around it, leaving no space for rationality, logic, or perspective*. The idea of these two sonic worlds, the internal and external colliding with one...
  • ... the resources are located Netomatheque displays the information in form of a stream of music, text and images floating through space. The projection changes before the viewer’s eyes forming a living digital wallpaper. Netomatheque was first presented at the...
  • ... a modification of the Egoshooter Unreal, in which the player can move freely in any direction in virtual, three-dimensional space. Architecture, sounds, spoken text and pictures support the immersive effect of this medium. The choice of free flight through...