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  • ... methods of compelling soldiers to fight in the context of then recent Faulklands War. These thirteen sound tracks were interactively linked to the image via the same joystick that controlled the user's visual movement. Functioning like an audio mixer,...
  • ... Story explored the notion of an open artwork by inviting sixteen people to make narrative contributions which were then interactively linked to the visual scenography so that the viewer could navigate between the parallel stories.
  • ... the museum space - this image is overlaid on his view of the real environment. By pushing the handles, the spectator can interactively control the rotation of the column and the movement of this virtual image. Sound and image are interactively accessed...
  • ... the spectator moves her head during this process then radially patterned distortions are created. In this way the spectators interactively play with fleeting concentric deformations of their own reflection.
  • Legible City - video
    ...The Legible City was first presented in 1988 as wire-frame graphics that were interactively operated by a joystick. This constituted a prototype for later implementations of this work using a bicycle as the viewer interface and more advanced computer visualisation...
  • ... pulleys within the atrium of this building. Connected to the center's computer network, anyone working there can interactively program its movement paths.
  • ... rotating platform is furnished with a large video projection monitor, a computer, and a chair from which the viewer interactively controls his journey through The Virtual Museum. Forwards and backwards movement of the chair causes corresponding...
  • ... keyboard on their screen. Using a multi-axis 3D mouse, the position, size and shape of each of these letters could be interactively manipulated over a rectangular plane that was divided like a game board into a grid of 64 squares. A map on surface of...
  • Menagerie
    ... space, they encounter several species of computer generated animals, birds, and insects that move about independently, and interactively respond to the users presence in various ways. For example, if the user moves towards a group of birds gathered on the...
  • Nuzzle Afar -
    ... connecting the parallel worlds. The aim of this work is to abstract the communication space. The space can be examined interactively by participants at the networked connected terminals in each installation sites in real space. "Nuzzle" is an extended...