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Invisible City Excerpt 3.00
2003
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2006
video
"The work series entitled netropolis is an exploration of the way global cities will develop in the future. Of similar magnitude to the impact of the industrial revolution in the late 19th century, it is now computer networks and the information
Murmurscape #1 (Montreal) (lower resolution excerpt)
2010
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2010
For his 2007 work Machine for Taking Time (boul. St-Laurent), David Rokeby recorded thousands of images of the city of Montreal from identical points of view every day for a year. In Murmurscape (Montreal), letter-shaped fragments excised from this
Binary waves – cybernetic urban installation
2008
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2008
The urban installation is based on the measuring of infrastructural ( passengers, cars…) and communicational ( electromagnetic fields produced by mobile phones, radio…) flows and their transposition into luminous, sonic and kinetic actions. It
framework f5x5x5
2007
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2009
Framework is a kinetic light sculpture constituted by five modules. Each of these modules is constituted of 5 horizontal and 5 vertical square elements, establishing a grid of 5x5x5 =125 frames. This resolution writing is present in the project
fire_scape
2010
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2010
Public Art commission consisting of four panels with landscape images modelled with a landscape modelling software. Commissioned by Edmonton Arts Council, Edmonton, Canada, for the newly built Firestation No.5. Completed 2010 The top view images
Zero Noon
2013
Rafael Lozano-Hemmer "Zero Noon", 2013 computer, processing software, square HD display, electronic, metal enclosure 17 x 17 x 4" edition of 12 "Zero Noon" is a digital clock that shows the current time according to eccentric metrics: it uses
Murmurscape #2 (Montreal) (lower resolution excerpt)
2010
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2010
For my 2007 work Machine for Taking Time (boul. St-Laurent), I recorded thousands of images of the city of Montreal from identical points of view every day for a year. In Murmurscape (Montreal), letter-shaped fragments excised from this archive of
After Microsoft
2007
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2007
The most distributed image ever is being phased out. What remains is a hill in Sonoma Valley, California. In the context of this project we have re-visited the hill. “After Microsoft” tells the story of a January day in the late 90’s when the hill
Touch, an interactive urban installation
2006
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2006
The ‘Touch’ project aims to transform the general perception of a media façade, in this case the Dexia Tower, from a marketing and corporate image device towards an urban light art work. The challenge lies in the design of participation and
Flack Attack
2005
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2005
Flack Attack is a magazine coming out of The Port, a community-driven space inside the online 3D world Second Life. Flack Attack explores a distributed model for magazine production. The workflow starts with a wiki, a web page allowing for open and
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