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  • Tryalogue
    ... equation the law which is qualitatively analogous to the gravity law. The balls are attracted and repulsed depending on the space between them and their mass. They are moving not as point masses ready to turn in any moment, but as vectored points. This is a...
  • ... the artwork runs at a reduced frame rate of 12 frames per minute. The inspiration for this is ambient music, the beauty space can give to sound, and how that concept can be applied abstractly to animation.
  • ... visitors, the more astonishing the response. Sound appears in front of the visitors like a musical satellite floating in space and surrounded in an angle of 360 degrees by musical chords, a sort of a virtual harp. The visitors can interact and navigate...
  • Greenhouse Converter -
    ... red, in order to promote algal growth, or turning yellow, in order to keep the water fleas away and to give the algae space to grow.
  • Nano -
    ... to provide a greater understanding of how art, science, culture and technology influence each other. Modular, experiential spaces using embedded computing technologies engage all of the senses to provoke a broader understanding of nanoscience and its...
  • ... impossible to visually distinguish the three versions from each other on the screen, and so the only way to understand the space is to interact with it. There is an implicit goal: to line up the three versions of each piece of furniture, to bring them into...
  • PegBlocks -
    ... peg patterns that were impossible in inTouch. They allow simultaneous touch of multiple human hands to be extended over space, as well as asynchronous exchange of peg patterns. Pegblocks is based on an early prototype developed by Ben Piper as a...
  • Unending Closure -
    ... top of each column. The sensor is mounted on a mechanism that allows for the robot to search both vertical and horizontal space. While they do this, they each make unique searching sounds from a built-in sound generator and speaker. Once they find a...
  • ... Jan van Kessel (1626-1679), Knowbotic Research (KR+cF) devises a model of a Computer Aided Antarctica as a public knowledge space: The structure-imposing units in this hypothetical area are knowbots. These elements incorporate data sets of current antarctic...
  • I-Camera -
    ... of a photographic subject. Based on camera tracking, photos captured with I-Camera are shown in a 3D virtual reality space to represent global spatial relationships. At the same time, the spatial relationships between two of the photos are...