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still living (a, b, e, f, g, h, i, j), 2006
2006
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2006
still living (a, b, e, f, g, h, i, j), 2006 Series of infinite visual installations. Computer, specific algorithm Courtesy: the artist This series of visual installations revolves around the concept of living graphics: graphics using
Supply Chain Visualization
2001
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2002
The Supply Chain Visualization (SCVis) project provides a way for managers to physically construct and interact with models of how products flow between their business, thier suppliers and their customers. It lets managers use complex numerical
Dolltalk
2001
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2002
In order to give the child the impression that a character is listening to their stories, we have invented a clever mechanism that captures the motions and speech of a child using sensors and audio processing. Continuing in the vein of research on
living particles (version 59), 2009
living particles (version 59), 2009 Autonomous audio kinetic installation The autonomous audio-kinetic installation consists of small minimalist robotic modules. The modules work autonomously on the basis of solar power, produce sounds and
UNPREPARED PIANO
2010
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2010
In Unprepared Piano, a Yamaha disklavier grand piano is connected to a database of music MIDI files appropriated and compiled from all over the web. This library of electronic scores is then “performed” automatically according to a simple set of
Light from Tomorrow
2006
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2006
Light from Tomorrow is an artwork by British artists Thomson & Craighead. It centres on an expedition to The Kingdom of Tonga, where tomorrow’s outdoor light-readings are broadcast in close to real time through The International Dateline to
Passion5
2005
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2005
The intervention of Knowbotic Research includes several, sometimes contradictory levels. On the one hand, it reflects political culture in the early 21st Century, pointing to its limits. mutate to a worker moving recorded chants to mere sound that
genieBottles
2000
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2001
The genieBottles system presents a story that is told by three genies that live in glass bottles. When a bottle is opened, the genie contained inside is released and begins to talk to the user. If several genies are released at once, they converse
Tangible Viewpoints
2000
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2001
Tangible Viewpoints is a system for interacting with a character driven narrative. The different segments of a multiple point-of-view story are organized according to the character viewpoint they represent, as well as their place in the overall
My Black Cat
2009
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2009
In a series of 'test cases', Knowbotic Research investigate the construction of identity, power, and communication.The installation Black_Cat confronts the constitution of subjectivity under the current post-media condition. In this installation,
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