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interskin
1994
-
1994
... the body becomes the interface for communication between the p
art
icipants. It becomes an "interskin" to convey, exchange and receive...
zgodlocator
1998
-
2002
... of a computers hard disk and organizes tiny metal p
art
icles. In Zgodlocator these p
art
icles are in fact ground computer...
sens:less
1996
-
1996
sense:less is a place for humans to experience a stranger alternate reality. Through VR technology and a custom made body suit sense:less puts the user in a multi-sensory environment. This is a dramatic space, influenced by theatre, and the
SeC - Solve et Coagula
1997
-
1997
... installation networks the human with an emotional, sensing and
art
ificially intelligent creature; it mates man with a machine turned...
erotogod
2001
-
2001
...Erotogod is a media
art
project that generates new stories of creation. The project elaborates on the sensual dimension of aesthetics by...
the leap
1998
-
1998
... installation which uses true-time media in order to
art
istically reinterpret and re-structure one of the most central...
Glasgow Science Centre
2000
I developed a set of four interactive, room-based exhibits for the 'Planets and Beyond' area at the GSC: - Discover the Stars: Visitors move around, holding small white boards in their hands. At specific spots they are tracked by sensors
p53
2000
-
2000
... p53 is a manifestation of how media have changed pre-digital
art
. Where traditional sculpture before made superficial depictions of...
Infodesigner
2000
Pixelpark Interactive Environments created the Mercedes-Benz Info Designer for the Auto Salon Paris 2000 and made this special service an interactive, customer-friendly experience. In just a few steps users can obtain an overall picture of all
Sensorama
...This electronic game was developed for a big company's birthday p
art
y (ABB). There were twenty teams, each equipped with such a game...
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