Archive Search

  • sens:less -
    sense:less is a place for humans to experience a stranger alternate reality. Through VR technology and a custom made body suit sense:less puts the user in a multi-sensory environment. This is a dramatic space, influenced by theatre, and the
  • ... Through a multisensorial, full duplex sensory interface the installation networks the human with an emotional, sensing and artificially intelligent creature; it mates man with a machine turned human and everything that goes with it: ecstatic, monstrous,...
  • erotogod -
    ...Erotogod is a media art project that generates new stories of creation. The project elaborates on the sensual dimension of aesthetics by connecting advanced computer and interactive technologies to the body as a sensual interface. Erotogod's dyna-text (dynamical...
  • the leap -
    ... of our cultural heritage. The Leap is an interactive, multi-medial installation which uses true-time media in order to artistically reinterpret and re-structure one of the most central dramas within Norwegian literature, namely Ibsen's "Peer...
  • I developed a set of four interactive, room-based exhibits for the 'Planets and Beyond' area at the GSC: - Discover the Stars: Visitors move around, holding small white boards in their hands. At specific spots they are tracked by sensors
  • p53 -
    ... comments both the traditional and the avant-garde. Grinder p53 is a manifestation of how media have changed pre-digital art. Where traditional sculpture before made superficial depictions of the outer human silhouette, grinder p53 is an inner...
  • Pixelpark Interactive Environments created the Mercedes-Benz Info Designer for the Auto Salon Paris 2000 and made this special service an interactive, customer-friendly experience. In just a few steps users can obtain an overall picture of all
  • ...This electronic game was developed for a big company's birthday party (ABB). There were twenty teams, each equipped with such a game station to enjoy the party guests. The Sensorama offeres three different memory and reaction games for two to six players. The...
  • Haptic Opposition -
    ... to zero and the display can be moved very easily. The internal state of the machine changes over time and depending on the particular movements. This leads to opposing forces against the user. Through strong sidewise strokes the machine tries to shake off...
  • This immersive audio environment explores how humans react to commands imposed by a machine generating its acoustic stimuli on the basis of tracked body movement. In this environment, different states of human and machine action are understood as a