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Boids
1986
In 1986 Craig W. Reynolds made a computer model of coordinated animal motion such as bird flocks and fish schools. It was based on three dimensional computational geometry of the sort normally used in computer animation or computer aided design. The
On Justifying the Hypothetical Nature of Art and the Non-Identicality within the Object World
1992
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1992
On Justifying the Hypothetical Nature of Art and the Non-Identicality within the Object WorldArtist: Peter WeibelComment:
Die Wand, der Vorhang (Grenze, die) fachsprachlich auch: Lascaux
1993
Die Wand, der Vorhang (Grenze, die) fachsprachlich auch: LascauxArtist: Peter WeibelComment:
Unconscious Flow
1999
In face-to-face communication, the occasional need for intentional lies is something with which everyone can identify. In short, to abide by social norms, we consciously lie. On the other hand, if we consider the signs that our bodies express as
A marriage of Sun and Moon
2000
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2001
... appears repeatedly in the myth and old p
hilo
sophy of various nations all over the world. It...
Neuro Baby
1992
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1994
“Neuro Baby, one of her [Naoko Tosa's] best-known installations, uses sophisticated neural-network programming to create a computer graphic entity that responds to the emotional tones of voices. The baby responds appropriately with crying or cooing
Network Neuro-Baby
1995
Neuro-Baby is a communication tool with its own personality and character. Through emotional modeling, it reacts to changing voices, handshake intensity, and facial expressions. Artificial neural networks allow the system to "learn" from individual
Stanze
1997
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1997
"Stanze" is composed by a video-camera and a back-projected screen located in a void room. The camera is located at the top center of the screen. The observer has freedom to move around the room and several observers can interact with the artwork.
Neuro Kid MIC
1995
“MIC was a male baby with a distinct personality who responded more clearly to a variety of emotions, using voice patterns to make interpretations of emotions. For example, joy (happiness, satisfaction, enjoyment, comfort, smile) was extrapolated
Interactive Poem MUSE
1996
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2011
“"Interactive poem" is a new type of poem that is created by a participant and a computer agent collaborating in a poetic world full of inspiration, emotion and sensitivity. […] A computer agent called "MUSE", who has been carefully designed with a
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