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The Butterfly in the Brain
2002
-
2002
... remains constant, but the
over
lapping ink blots alter the shape...
Aspects of Gaia
1989
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1989
The installation is a 2-level schematization of this telematic Gaia. One level is presented in tents, with computer graphic images contributed by networkers around the world, and which can be further manipulated by participants in the tents.
Planetary Network
1986
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1986
The «daily news» was the theme of this project in which more than 100 artists on three continents participated. The artists worked with computers, video text, slow-scan-TV, and telefax. The live activities in Venice lasted a period of 14 days,
Art-ID/Cyb-ID
1999
-
1999
... an online matrix, a cogent
over
view of the context and content of...
Four Imaginary Walls
1991
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1991
Four Imaginary Walls is an interactive environment controlled by external weather conditions. Sensor devices measure wind speed, light levels and temperature information, which is fed into a computer which synthesises a real-time virtual 3D
Wild
1994
-
1994
Wild is an interactive virtual sculpture. The structure of the sculpture depends on the movement of objects within the local environment of the work. A video camera pointed at the viewers of the work and the local environment sends digitised
La Plissure du Texte
1983
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1983
La Plissure du TexteArtist: Roy AscottComment:
Universal Zoologies
1996
-
2001
... assisted by the Commonwealth G
over
nment through the Australia Council,...
On the North Pole Looking East
1990
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1990
A frame from the stereo animation A Volume of 2- Dimensional Julia Sets. This animation (like most computer animations) took up to 30 minutes per frame to render, 54,000 times slower than real time. In the early 1980s (with the exception of space
The Brain Stripped Bare
2002
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2002
This work considers a future where we live simultaneously in multiple realities, where the boundaries between physical and virtual reality are blurred and thoughts are expressed telepathically. Advanced technology can provide an enhanced life
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