Archive Search

  • ... and symmetry observed in plants and animals are important inspirational factors when considering kinetic and potentially interactive art forms. The behavioral movement of animals and other natural materials is also important. Rhythms of breathing in...
  • Limitless2023 -
    ...This interactive real-time artwork comments on the volatility of the stock market and the ephemeral nature of wealth, through an exploration of the intersection of technology, finance and mythology. Harris employs live market data, organising company logos according to...
  • ...Spatial Sounds (100dB at 100km/h) is an interactive audio installation by Marnix de Nijs and Edwin van der Heide. In this engine-powered work, a speaker is mounted onto a rotating arm that is several meters long. Like a watchdog, the machine scans the surrounding space...
  • ... of panorama painting, photography and cinematography in the vector of simulation and virtual reality. The viewer can interactively rotate a projected image around a circular screen and so explore a virtual three-dimensional space constituted by an...
  • ... novel “Men of Maize” written by Guatemalan Nobel prize winner Miguel Angel Asturias. Al GRANO: Crop-Cropping -- This is an interactive piece with a pictographic interface bearing the same Maya glyphs used in the previous piece – but devoid of all color. Its...
  • ... foreseen for the workshop: - T-shirt with sensors; - data base sound and organic sounds; - graphical projections on data interactive visualization of measured physiological averages; were tested the morning before the performances. It was decided that...
  • ... and auditory elements and the sense of presence in the virtual environment. Some saw it as a glimpse into the future of interactive art, while others questioned the boundaries between physical and digital spaces. Overall, the exhibition left a lasting...
  • ... logic and intelligence into a human domain of dark desire. Through a corporal and sensual symbiosis of an intelligent, interactive three-dimensional creature and a human user(s) Solve et Coagula questions the possibility of a post-human and a...
  • ... juried competition and is now in development. This AOF Nova facade utilizes, electronic art, new digital media, interactive technology, dynamic real time solutions, and networked space to create responsive architecture that reflects the...
  • LAB 1: ART+COM -
    ... were conceived as part of the long-term research projects New Media in Urban Planning and The Digital Model House. The interactive city simulation Berlin-Cyber City (1989) took visitors into the past and the future of Berlin after the fall of the Wall....