Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
47
48
49
50
(current)
51
(more)
305
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Tao Interazione, Lago Sotterraneo, Il tè nel deserto
1994
-
1996
"Tao-interazione" is based on the dynamical interaction between the observer and a multivision system, in which counteracting couples of images and musical compositions are presented. The observer-listener could navigate by walking on the
Boids
1986
In 1986 Craig W. Reynolds made a computer model of coordinated animal motion such as bird flocks and fish schools. It was based on three dimensional computational geometry of the sort normally used in computer animation or computer aided design. The
On Justifying the Hypothetical Nature of Art and the Non-Identicality within the Object World
1992
-
1992
On Justifying the Hypothetical Nature of Art and the Non-Identicality within the Object WorldArtist: Peter WeibelComment:
Die Wand, der Vorhang (Grenze, die) fachsprachlich auch: Lascaux
1993
Die Wand, der Vorhang (Grenze, die) fachsprachlich auch: LascauxArtist: Peter WeibelComment:
Unconscious Flow
1999
In face-to-face communication, the occasional need for intentional lies is something with which everyone can identify. In short, to abide by social norms, we consciously lie. On the other hand, if we consider the signs that our bodies express as
A marriage of Sun and Moon
2000
-
2001
The idea of a marriage between Sun and Moon appears repeatedly in the myth and old philosophy of various nations all over the world. It symbolizes the state where human becomes high level being by achieving the integration of consciousness and
Neuro Baby
1992
-
1994
“Neuro Baby, one of her [Naoko Tosa's] best-known installations, uses sophisticated neural-network programming to create a computer graphic entity that responds to the emotional tones of voices. The baby responds appropriately with crying or cooing
Network Neuro-Baby
1995
Neuro-Baby is a communication tool with its own personality and character. Through emotional modeling, it reacts to changing voices, handshake intensity, and facial expressions. Artificial neural networks allow the system to "learn" from individual
Stanze
1997
-
1997
"Stanze" is composed by a video-camera and a back-projected screen located in a void room. The camera is located at the top center of the screen. The observer has freedom to move around the room and several observers can interact with the artwork.
Neuro Kid MIC
1995
“MIC was a male baby with a distinct personality who responded more clearly to a variety of emotions, using voice patterns to make interpretations of emotions. For example, joy (happiness, satisfaction, enjoyment, comfort, smile) was extrapolated
1
…
(more)
47
48
49
50
(current)
51
(more)
305