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Loc-reverb
Loc-reverb develops Colsons themes of location and memory, concerns seen in an earlier CD-ROM "Mindtracker". Loc-reverb blends photography and moving elements to portray the artists interrogation of locations, in particular London. It presents the
Biotica
1999
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1999
An immersive journey into a world of artificial-life creatures. Viewers use their arms to fly and navigate in a virtual 3D world of evolving, swimming and pulsing a-life creatures. (source: www.mimetics.com)
mimesia
2003
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2003
Mimesia is an interactive painting that draws the viewer into a dream-like flow of unfolding narrative. As if in a dream, the viewer can look around but cannot control what will happen next. The work incorporates paradigms from painting, film and
Music Plays Images X Images Play Music
1996
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1997
... forth like a waterfall between the two pianos, grow in layered
rich
ness and complexity. (translated from Japanese by Dano...
Alchemy
1990
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1990
... manuscript, inspired by medieval books such as Les Tres
Rich
es Heures de Duc De Berry. The theme of the book is the alchemical...
Mimetic Starfish
1999
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2000
The Mimetic Starfish is a virtual creature, projected onto a large circular table. It reacts to visitors hand gestures in a life-like manner, slowly extending a tentacle towards a gently moving hand, or receding rapidly in an impulsive manner if the
The Preservation of Entropy
2001
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2001
A time-based work on decay and energy presented in 6 museum vitrines arranged in a triangle, containing 3 alchemical flasks of acid, alakaline and base each with 3 rods of copper, iron and aluminium connected to 3 old IBM Dos computers, their
Season in Hell: State of the Union: the Fateful Embrace
2005
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2005
... George W. Bush's 2005 State of the Union speech is set to
Rich
ard Wagner's Liebestod from Tristan und Isolde, a tale of two...
Day of the Figurines
2006
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2006
... al, 2005: 2) Pervasive games aim to directly exploit the
rich
ness of the physical world as a resource for play by interweaving...
Glow Positioning System
2005
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2005
... city itself. The historical space across these two extremes is
rich
ly populated: with maps, movies, mondo nuovo, grids and drifts,...
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