Archive Search

  • High resolution visualizations created with custom software using 2.3 million Instagram photos from 13 global cities. Source: Lev Manovich
  • 4 Space -
    In this interactive installation, three viewers are able to manipulate components of a computer-generated image using multi-axis joysticks positioned in front of a projection screen. The image is a half octagonal cylinder that is divided into three
  • Reel Success Stories: Lynn Hershman Leeson Wednesday, November 12, 2008 Presented by Bay Area Women in Film & Media An intimate discussion with local award-winning filmmaker and artist Lynn Hershman Leeson. A pioneer of the use of interactive
  • Space Poetry and Art (series/concept 1986-present)Artist: Eduardo KacComment:
  • Database of Provincial Life uses digital computers to accomplish a task which was impossible to achieve using any previous representational medium: documenting EVERYTHING which happen to EVERYBODY who lived in the 20th century. By focusing on the
  • SelfieSaoPaulo -
    A site-specific project for a media facade in Sao Paulo, Brazil, for the 2014 SP_Urban Festival. Together with Moritz Stefaner and Jay Chow. The project develops further the ideas from Selfiecity published early in 2014. For SelfieSaoPaulo,
  • Emotion in Space seeks to re-imagine ways in which global real- time datasets can give us a unique perspective on the understanding of world motion through emotional currents emanating from 3200 different cities. Part of the Mechanics of Emotions
  • Interactive web app for exploring a dataset of 3200 Instagram selfie photos shared in 5 global cities, and separate visualizations of these photos created with custom software. Source: Lev Manovich
  • "Perceptive Dislocations" was a performative event at the Goethe-Institute Island in Second Life. Cyberspace: The Final Frontier. Since 1994 with the advent of the World Wide Web, online virtual 3D worlds promised us endless freedom to be and do