Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
2
3
4
5
(current)
6
(more)
70
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Interactive Cyber Cravat
1995
...An interactive graphic installation through which the user can
create
and produce, in real time, his own personalized cyber cravat. The...
Kinetic Flow
2005
-
2005
... rendering uses statistical data from transit passengers to
create
visual patterns.
Totem of Heavenly Wisdom
1996
...To
create
this 5-channel video sculpture the artist searched for abstract forms and movements of the human body that trigger powerful...
We Need Us
2014
-
2014
... of citizen science site Zooniverse’s million+ participants to
create
an ever-growing environment of sounds and animated forms. Unlike...
ArtFem.TV
2008
... to foster Women in the Arts, their art works and projects, to
create
an international online television screen for the creativity,...
TechnoSphere
1995
..."TechnoSphere is a 3D model world inhabited by artificial lifeforms
create
d by WWW users. There are thousands of creatures in the world all...
CityCluster Project
2002
-
2002
... interact, intervene exchange buildings, objects, ideas and or
create
their own ideal city. (Fabricators)
Quarxs
1989
-
1989
video
... Age. The 12 short films, broadcast by France 3 and Canal+,
create
a pseudoscience around fictitous (digital?) beings called...
inTouch
1997
-
1998
... through touch. Force-feedback technology is employed to
create
the illusion that people, separated by distance, are...
Robotica - IV: Control Inside The Panopticon
2006
-
2008
... “wandering” is captured over the evening onto the canvas. They
create
their own painting in their own little prison. The idea of the...
1
…
(more)
2
3
4
5
(current)
6
(more)
70