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FemCity
2002
-
2003
a Multi-user Computer Game for Girls --- In cooperation with Mathias Fuchs, Edeltraud-Hanappi-Egger, Gerhard Hanappi --- This Game is about careers, lifestyle, dreams and realities of young women. FemCity is a simulation of a complex social and
Level Head
2007
-
2007
... to do with a story from Borges.. For a de
script
ion of the conceptual basis of this project,...
Playhouse
1997
... us within a hyper-reality where the
script
or story becomes dislocated from the screen...
eCulture Factory
2005
-
2008
video
... The objective was to install a think
tank
by bringing people and labs together to create...
off-sense 2006
2006
-
2006
... the outside, as if looking into a fish
tank
, with the jumble of cabling and monitors that...
Otocky
1986
-
1986
Designed by popular Japanese multimedia artist Toshio Iwai, "Otokki" or Otocky (which is the appropriate spelling that appears on the game's main title screen) was released for the Famicom Disk System in 1987. Otocky may be best described as a
Fruit Machine
1991
-
1991
video
In this installation, an interactive format similar to FOURSPACE (1991) has been developed in a different aesthetic direction. The game as a primary modality of interactivity is chosen as the functional context for a strategy of communication
Narciso in Real Time
2005
-
2005
video
... digital projections and live video, with
script
written by Esteban Ulrich. The software...
Mirror Cells
2007
Mirror Cells is an interactive installation that turns around our perception of space and time. The gamers as well as the visitors are immersed inside an infinitely mirrored acousmatic-visual 3d-world. The phenomenon of the so-called mirror neurons
fluID - arena of identities
2003
-
2003
in cooperation with Mathias Fuchs --- This game is about finding your identity (if you have got one), to change your identity, to steal or borrow another person's identity or to destroy identities. What is an identity? It is the idea that
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