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  • RGB VW -
    ... of a new insubstantial and disembodied materialism. In this installation this shifting moment is visualized by the virtual projection of an old model Volkswagen Golf into the garage where such cars were once spray-painted. This virtual car is seen...
  • ...Three networked skyboards equip visitors to surf freely throughout a shared virtual space. Each fiberglass skyboard is a custom full-body input device, with force-sensing resistors driving the flight simulation for the occupant's on-screen avatar. A large...
  • ... made out of rubber in front of them. The viewer can then proceed to push into the rubber and change and distort their image. Virtual and real existence are visible at the same time and correlate with one another, while Weibel also questions our perception of...
  • Liquid Selves -
    ...This piece depicts the upcoming struggle between the virtual and physical sides of our selves. As technology brings us the age of virtual worlds, our existence as individuals becomes less and less dependent on our physical being. Our virtual identities become more...
  • ..."Interactive Plant Growing" is an installation, which deals with the principle of the growth of virtual plant organisms and their change and modification in real time in the 3-dimensional virtual space of a 4D Graphics Computer (Silicon Graphics). These modifications...
  • ... act. Sermon's declared aim was to expand the user's sense of touch; obviously, it was not possible to touch the other virtual bedmate, but one experienced the suggestion of touching through rapid and vigorous or tender and reflective movements. Many...
  • Handsight
    ...The intention of this work is to emphasize certain aspects of virtuality, such as telepresence and the re-embodiment of the senses. It creates a transverse relation between the real and the virtual by correlating a physical object with its virtual representation. ...
  • ...In the virtual-reality "Inherent Rights, Vision Rights" the participant explores a sacred ceremony in a traditional West Coast Native Canadian long house. The long house is occupied by music, fire and spirits, which the participant can interact with. Totem poles and...
  • ... of the camera lens and movements. Finally, the video still frames were texture mapped into the wire frame. Study #2 " Virtual Relief Projection for "Placeholder" Study #2 was an attempt to map camera-based images onto hand-shaped surfaces in...
  • Laberint -
    ... myth that woman and man were once one androgynous form. Live-action and computer generated characters weave between real and virtual worlds. Commissioned by Catalunya Television (TVC), the City of Barcelona and Animatica S.A., as part of a series of works...