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Splice
2017
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2017
Working on the destruction of almost every elm forest in Southern Europe. The departure point for the project ELM was the history of these trees which have practically disappeared from the european landscape due to this disease. Such scarcity has
SUSPENSIONS
2019
video 7.03 The video creates an entry into fictional reality, where objects are transformed into fleeting luminary apparitions – softened, multiplied, liquified forms levitating through warped or non-gravitational space.
The Mechanics of Emotions
2005
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2005
The Mechanic of Emotions is an art opera in 15+ parts each part can be a statement, an event, an installation, an object, a concert, a performance, a web site, a business... the Mechanics of Emotions (M-E) try not to tell the story of the
SensingSpeakingSpace
2000
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2002
"Sensing Speaking Space", is an interactive installation that focuses on the notion of the "intelligent space", a space that knows you are there and reacts to the presence and movements of multiple spectators sensed through a custom camera tracking
The Living Room
1994
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1994
Gallery based distributed interactive digital video projection environment Multiple rooms, each approximately 12 x 10 x 6 metres 4 large scale projections, black and white and colour, multi-channel interactive sound Produced by The Film and
Gaude Mihi
2008
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2009
Blending into society, robots are now becoming more and more life-like. They are claiming to be acting as moral agents and have now the ability and desire to experiment social activities and pleasures. Thus this rocking robot « Gaude Mihi » 2008
The Messenger
1998
The Messenger is an Internet driven installation based on early proposals for the electrical telegraph, in particular those made by the Catalan scientist Francesc Salvá. It examines the metaphors encoded within technology, especially lost or
Spatial Sounds (100db at 100km/h)
2000
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2000
Spatial Sounds (100dB at 100km/h) is an interactive audio installation by Marnix de Nijs and Edwin van der Heide. In this engine-powered work, a speaker is mounted onto a rotating arm that is several meters long. Like a watchdog, the machine scans
Murmuring Fields
1997
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1999
video
MURMURING FIELDS – WALK-IN SOUND SPACE 1997–1999 As part of the EU funded eRENA Project (Electronic Arenas for Art, Culture Entertainment), Fleischmann und Strauss and the MARS lab created Murmuring Fields (1997-99), a sequel to Home of the Brain,
VERBARIUM
1999
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1999
video
VERBARIUM is an interactive text-to-form editor on the Internet. At the VERBARIUMs web site, on-line user can choose to write text messages and each of these messages functions as a genetic code to create a visual three-dimensional form. A special
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