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Ventilationsystem for a Shoe
2000
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2000
Ventilationsystem for a ShoeArtist: Andrea ZappComment:
Little Sister
2000
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2000
"Little Sister" combines the potential suspense of live web cam images with closed circuit television and global surveillance camera sequences, based on over twenty online links to webcams worldwide, observing private and public locations. They
The Imaginary Hotel
2002
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2002
The Imaginary Hotel allowed visitors to occupy and design their ideal room within and fill it with personal content and inspiration. The installation architecture resembled a typical hotel room with its ubiquitous furniture and appliances. In
The Telepresence Garment
1995
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1996
I first conceived the Telepresence Garment in 1995 to investigate the notion of the mediascape as an expanded cloth; i.e., to consider wireless networking as a new fabric that envelops the body. The Garment, which I finished in 1996, gives
HIMMEL ÜBER LEIPZIG
1994
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1994
Medienbiennale Leipzig 94 - Minima Media Installationen im öffentlichen Raum Installations throughout the city of Leipzig Fred Fröhlich, Tjark Ihmels, Paul Sermon, Andrea Zapp
Particle Dreams
1988
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1988
This piece contains a collection of dream sequences created using 3D particle systems techniques. Behavior rules are applied to thousands of individual particles to model complex phenomena such as an explosion, a snowstorm, a tumultuous head, and a
The Imaginary Hotel: Grazer Zimmer
2003
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2003
Der Ausblick aus dem Fenster eines standardisiert eingerichteten Hotelzimmers stellt sich als Einspielung von Motiven dar. Via Internet können UserInnen die „Aussicht“ nach ihren Vorstellungen verändern, ihre als digitale Daten formatierten Sights
MIC Exploration Space
1996
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1997
video
"MIC Exploration Space" shall be used for the communication between participants through images and extended integration of real-time interaction in virtual space. The place functions as a new form of integration space, where real-time
Breath
1991
Human breathing is a complicated mechanism that can be influenced so that people changes their peed of breathing. Breath is a virtual space in which the spectator experiences in a cybernetic world presenting images how breath mechanism can be
Terrain 01
1994
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1994
A metal ring with 3-meter diameter is placed on the floor, and thirty to forty 20cm long insect like robots are moving in there. The robots start moving when activated as the solar sensors on their backs detect larger quantity of light. The robots
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