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  • Behave -
    ... York, it is the first example of computer animation... with an Artificial Life software system that...
  • HINEIN (inwards) -
    ... perceived in our daily life. Both visual and auditory...
  • Freakpedia
    ... – inspired the web art project Freakpedia developed by...
  • Televised Distance #2 -
    ... an interactive art project that suggests a potential...
  • Televised Distance #1 -
    ... an interactive art project that suggests a potential...
  • Mobile Feelings -
    ..."Mobile Feelings" is an artistic project that explores the...
  • Wings -
    ...Our most recent project was to advance the technology and techniques... Symbolic devices, realistic locals, expressionist...
  • ... part in the multimedia project Attractions –... Petrešin, ' Invisible life of attractions', 2005 (excerpt)
  • ... of surveillance”. This project wishes to create a series... Due to the increasing proliferation of surveillance cameras, we are...
  • Cross-Control -
    ... designed for this project and because of the... of reality. Take the example of the simple act of... our perception of reality. Take the example of the...