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  • Quiasma -
    A relational narrative map of the space allows us to model a space of data that is there as a network in the subsoil to be visually exposed by whoever interacts with the DVD. An open model for ideas, for the crossings of information, for the
  • "Botanica e Interfaz " consists of a native plant garden and a databases which collects the information about the environment state in Colombia.
  • Open(ing) Source -
    To open the source code is one of the most significant processes in our contemporary technological landscape -the main reference is the free software culture or so called open source culture-. Opening the code means to share and to make something
  • ... a 360 degree fully immersive, neurologically driven performance that...
  • The PHSCologram depicts the first computer-generated illustration of the AIDS virus, as known in 1987 when HIV infection was causing millions of deaths around the world. The image represents a colorized CAT scan of a person called Messiah who passed
  • When communications create and utilize a woven web of connections and when people feel they belong to something bigger than the global village, closer to what could be a global body, we discover the real obstacles and barriers that keep human kind
  • The Art Institute of Nanjing University and Nanjing U Museum of Art exhibit for the first time in China “Just Dig It!” by Maurice Benayoun. Produced and presented by Osage Gallery in 2016, “Just Dig It!” presents VR artworks created from 1995 to
  • Students from CityU School of Creative Media and Nanjing University Art Institute tracking the obstacles in mediated communication. During the first decades of digital computing and networking, the emphasis was put on the potential of the
  • Quasar 3 [danger du zero] is an immersive interactive light and sound installation. Quasar 3 is the latest project iteration of a series of installation projects known as Quasar, which explores the world that exists beyond our senses by converging
  • Quasar -
    Quasar is an immersive light and sound space made from prototype membranes and realized as an interactive light/sound object and comprised of a dense array of interlinked elements describing an intricate three-dimensional structure. The gallery is